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Vanilla 1.1.4 is a product of Lussumo. More Information: Documentation, Community Support.

    • CommentAuthorthbb
    • CommentTimeApr 24th 2007 edited
     
    To test the MIDI import feature, here is a transcription of Schubert's Allegro from his D958 sonata in C minor that I grabbed somewhere on the net.

    The sounds were slightly post-processed: I duplicated all the sounds(using copy/paste), then moved the copied sounds slightly off-tune and set their level 1 below the original level with a custom envelope that somewhat delayed the peak amplitude of each sound. This creates a sort of reverb effect that gives more depth to the piece.

    Yet, don't forget the engine uses still only a simple form of additive synthesis. The sound is more like that of an electric piano or an hammond organ than a real piano. The dynamics of the transcription is quite OK, though, making the result somewhat listenable...
    • CommentAuthoradmin
    • CommentTimeMay 22nd 2007 edited
     
    this week's sample: "fish". a simple 3 note pattern is duplicated, superposed, shifted in time and frequency. the resulting clouds are organized in swarms, repeated with changes in timbre, pitch and envelope.

    Result: fish
    • CommentAuthorthbb
    • CommentTimeNov 6th 2007 edited
     
    Pierrot granulaire is a very rapidly-made sketch of how granular synthesis can be done in HighC using patterns.

    A complex sound made of many very small sounds is composed, then made into a pattern. then this pattern is instantiated once for each note in the melody to be played.
    • CommentAuthortycyphy
    • CommentTimeFeb 14th 2008
     
    UFODream. Just an experiment creating a creepy sound sound sample. Sounds like a background noise from an old fashion scifi movie.
    • CommentAuthortycyphy
    • CommentTimeFeb 17th 2008
     
    1st sound effect with version 2. impressions of a retro computer going wonky....sorta sound
    • CommentAuthorthbb
    • CommentTimeMar 14th 2008
     
    1024 was initially a stress test for the calibration of HighC algorithms.
    The oddity of its strange intervals is compensated by the repetition of the same, easily recognizable, sounds, that become more and more familiar as the piece progresses. Within a very dense sonic landscape, shapes emerge and slowly invest our conciousness, before the final, simplistic resolution.

    Warning: this can take a long time to compute.
    • CommentAuthoradmin
    • CommentTimeJun 23rd 2008
     
    Whip is the first saved HighC piece, created in late 2006. As such it uses only the minimal feature set available at the time: only sine waveforms, no pitch snapping.

    It turns out not so bad after all: a combination of unbalanced rhythm and odd whistles going in all directions. Because it sounded quite new, I put it as a sample, but one must its musical value is quite limited to justify keeping it on the main samples page.
    • CommentAuthorthbb
    • CommentTimeJun 30th 2008 edited
     
    Regressing line: This piece started around the central diagonal line that traverse the piece. Visual structure was predominant in creating this piece, which is meant to be viewed as it is played. A simple rhythm and breaks were added to provide a structuring "ground" to the piece.
    • CommentAuthoradmin
    • CommentTimeJul 11th 2008
     
    Parall: These falsely parallel evolving lines get their power from slight temporal and frequency shifts that create low frequency vibrations.

    This also used to be a sample.
    • CommentAuthoradmin
    • CommentTimeJul 25th 2008
     
    WaveLoop: This is a moderately interesting 6s loop. Again, one of the first HighC samples.
    • CommentAuthorthbb
    • CommentTimeOct 5th 2008 edited
     
    Alphabet. This is a simple font that can be used to make sentences as well as nice rhythms.
    • CommentAuthoradmin
    • CommentTimeOct 21st 2008 edited
     


    Pulsed loop
    used to be one of the samples. It is a simple rhythm loop using a single sound with various homothetic transforms.
    • CommentAuthoradmin
    • CommentTimeOct 27th 2009
     
    It's been a looong time I haven't done something with HighC...

    here is a simple one: Das Model/Kraftwerk