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lets you select and move (transpose or move
in time) some of sounds in your piece.
- clicking on a sound selects it and makes some handle appears.
Dragging the pointer on a sound lets you move it,
that is to say transpose it or move it in time (make it start and end earlier
or later).
- clicking with the Shift key down while clicking on a sound selects the
sound, but does not deselect the currently selected sounds. Dragging the
mouse afterwards lets you move the selected sounds as a whole.
- clicking with the Control key down while clicking on a sound toggles the
selection state of the tool: if it was selected, it becomes unselected,
otherwise it becomes selected, the currently selected sounds are not
touched. Draggind the mouse afterwards lets you move the selected sounds as
a whole.
- clicking in the background and dragging the mouse displays a
selection rectangle. When you release the mouse button, all the sounds that
intersect this rectangle become selected. If the Shift key is held down when
the mouse button is released, then the enclosed sounds are added to the
selection. If the Control key is held down, then the sounds in the enclosed
rectangle are toggled: if they were selected, they become unselected and
vice-versa.
- clicking and dragging on one of the left, right, top or bottom handles resizes the
selection: if you click on one of the horizontal handles, it lets you accelerate or
decelerate the tempo of the selected sounds. If you click on one of the vertical handles,
it changes the pitch span of the selected sounds.
hint: you can create a "mirror" version of a set of sounds by dragging the
sounds past the boundaries of their enclosing versions. The "mirror" effect
can be in time or in frequency. This lets you create
retrograde and inverted
sequences easily. See
http://highc.org/forum/comments.php?DiscussionID=53&page=1#Item_1 for
more information.
- clicking and dragging on the center handle lets you move the sounds either in time or in pitch.
When sounds are very small and hard to grasp, it is more convenient to select them with the
rectangle selection method, and drag them using this handle rather than directly clicking on the sound.
In all cases, holding the shift key while dragging locks the current pitch.
This means you can move sounds earlier or later without risking changing their
pitch. Finally, dragging the selection when the pitch snap or time snap buttons
are switched on will automatically make all the sounds snap to the current grid.
This can be useful if you want to automatically transpose a piece in a different
scale, but can sometimes have undesired effects of detuning some of the sounds.
hint: you can deselect all the sounds by clicking on the background and
drawing a very small rectangle that doesn't intersect any sound.
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